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M

Main - Class in com.oddlabs.procedurality
 
Main() - Constructor for class com.oddlabs.procedurality.Main
 
main(String[]) - Static method in class com.oddlabs.procedurality.Main
 
MANHATTAN - Static variable in class com.oddlabs.procedurality.Cellular
 
Material - Class in org.amcgala.raytracer.material
Ein Material definiert die Oberflächeneigenschaften eines Objekts in der Szene.
Material() - Constructor for class org.amcgala.raytracer.material.Material
 
material - Variable in class org.amcgala.shape.AbstractShape
 
MathConstants - Interface in org.amcgala.math
 
Maths - Class in org.amcgala.math.util
 
Maths() - Constructor for class org.amcgala.math.util.Maths
 
Matrix - Class in org.amcgala.math
 
Matrix(int, int, double...) - Constructor for class org.amcgala.math.Matrix
 
Matrix(double[][]) - Constructor for class org.amcgala.math.Matrix
 
max - Variable in class org.amcgala.animation.interpolation.Interpolation
 
Mesh - Class in org.amcgala.shape
Ein Polygonmesh, das aus einer beliebigen Anzahl von Polygonen bestehen kann.
Mesh() - Constructor for class org.amcgala.shape.Mesh
 
Midpoint - Class in com.oddlabs.procedurality
 
Midpoint(int, int, float, long) - Constructor for class com.oddlabs.procedurality.Midpoint
 
MidpointFractalizer - Class in com.oddlabs.procedurality
 
MidpointFractalizer(int, Channel, float, float, long) - Constructor for class com.oddlabs.procedurality.MidpointFractalizer
 
MidpointGaussian - Class in com.oddlabs.procedurality
 
MidpointGaussian(int, int, float, long) - Constructor for class com.oddlabs.procedurality.MidpointGaussian
 
min - Variable in class org.amcgala.animation.interpolation.Interpolation
 
MirrorMaterial - Class in org.amcgala.raytracer.material
Spiegelndes Material für den Raytracer.
MirrorMaterial(float, RGBColor) - Constructor for class org.amcgala.raytracer.material.MirrorMaterial
Ein reflektives Material, das die Umgebung spiegelt.
modulo(float, float) - Static method in class com.oddlabs.procedurality.Tools
 
modulo(int, int) - Static method in class com.oddlabs.procedurality.Tools
 
Mountain - Class in com.oddlabs.procedurality
 
Mountain(int, int, float, long) - Constructor for class com.oddlabs.procedurality.Mountain
 
MouseClickedEvent - Class in org.amcgala.event
Event, das anzeigt, dass ein Mousebutton geklickt wurde.
MouseClickedEvent(MouseEvent) - Constructor for class org.amcgala.event.MouseClickedEvent
 
MouseInputEvent - Class in org.amcgala.event
Interface aller MouseInputEvents.
MouseInputEvent(MouseEvent) - Constructor for class org.amcgala.event.MouseInputEvent
 
MousePressedEvent - Class in org.amcgala.event
Event, das anzeigt, dass ein Mouse Button gedrückt ist.
MousePressedEvent(MouseEvent) - Constructor for class org.amcgala.event.MousePressedEvent
 
MouseReleasedEvent - Class in org.amcgala.event
Event,das anzeigt, das ein Mousebutton losgelassen wurde.
MouseReleasedEvent(MouseEvent) - Constructor for class org.amcgala.event.MouseReleasedEvent
 
move(double) - Method in class org.amcgala.Turtle
Lässt die Turtle geradeaus gehen.
move(float) - Method in class org.amcgala.TurtleMode
Bewegt die Turtle um eine bestimmte Länge in Blickrichtung der Turtle.
moveTo(World.Index, Simulation.SimulationUpdate) - Method in class org.amcgala.agent.AmcgalaAgent
Bewegt den Agenten auf ein benachbartes Feld.
moveTo(World.Index) - Method in class org.amcgala.agent.AmcgalaAgent
Bewegt den Agenten auf ein benachbartes Feld.
moveTo(Direction, Simulation.SimulationUpdate) - Method in class org.amcgala.agent.AmcgalaAgent
Bewegt den Agenten in die angebenene Richtung.
multiply(float) - Method in class com.oddlabs.procedurality.Channel
 
multiply(float) - Method in class com.oddlabs.procedurality.Layer
 
multiply(float, float, float) - Method in class com.oddlabs.procedurality.Layer
 
multiply(float, float, float, float) - Method in class com.oddlabs.procedurality.Layer
 
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