- Main - Class in com.oddlabs.procedurality
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- Main() - Constructor for class com.oddlabs.procedurality.Main
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- main(String[]) - Static method in class com.oddlabs.procedurality.Main
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- MANHATTAN - Static variable in class com.oddlabs.procedurality.Cellular
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- Material - Class in org.amcgala.raytracer.material
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Ein Material definiert die Oberflächeneigenschaften eines Objekts in der Szene.
- Material() - Constructor for class org.amcgala.raytracer.material.Material
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- material - Variable in class org.amcgala.shape.AbstractShape
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- MathConstants - Interface in org.amcgala.math
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- Maths - Class in org.amcgala.math.util
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- Maths() - Constructor for class org.amcgala.math.util.Maths
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- Matrix - Class in org.amcgala.math
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- Matrix(int, int, double...) - Constructor for class org.amcgala.math.Matrix
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- Matrix(double[][]) - Constructor for class org.amcgala.math.Matrix
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- max - Variable in class org.amcgala.animation.interpolation.Interpolation
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- Mesh - Class in org.amcgala.shape
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Ein Polygonmesh, das aus einer beliebigen Anzahl von Polygonen bestehen kann.
- Mesh() - Constructor for class org.amcgala.shape.Mesh
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- Midpoint - Class in com.oddlabs.procedurality
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- Midpoint(int, int, float, long) - Constructor for class com.oddlabs.procedurality.Midpoint
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- MidpointFractalizer - Class in com.oddlabs.procedurality
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- MidpointFractalizer(int, Channel, float, float, long) - Constructor for class com.oddlabs.procedurality.MidpointFractalizer
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- MidpointGaussian - Class in com.oddlabs.procedurality
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- MidpointGaussian(int, int, float, long) - Constructor for class com.oddlabs.procedurality.MidpointGaussian
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- min - Variable in class org.amcgala.animation.interpolation.Interpolation
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- MirrorMaterial - Class in org.amcgala.raytracer.material
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Spiegelndes Material für den Raytracer.
- MirrorMaterial(float, RGBColor) - Constructor for class org.amcgala.raytracer.material.MirrorMaterial
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Ein reflektives Material, das die Umgebung spiegelt.
- modulo(float, float) - Static method in class com.oddlabs.procedurality.Tools
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- modulo(int, int) - Static method in class com.oddlabs.procedurality.Tools
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- Mountain - Class in com.oddlabs.procedurality
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- Mountain(int, int, float, long) - Constructor for class com.oddlabs.procedurality.Mountain
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- MouseClickedEvent - Class in org.amcgala.event
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Event, das anzeigt, dass ein Mousebutton geklickt wurde.
- MouseClickedEvent(MouseEvent) - Constructor for class org.amcgala.event.MouseClickedEvent
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- MouseInputEvent - Class in org.amcgala.event
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Interface aller MouseInputEvents.
- MouseInputEvent(MouseEvent) - Constructor for class org.amcgala.event.MouseInputEvent
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- MousePressedEvent - Class in org.amcgala.event
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Event, das anzeigt, dass ein Mouse Button gedrückt ist.
- MousePressedEvent(MouseEvent) - Constructor for class org.amcgala.event.MousePressedEvent
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- MouseReleasedEvent - Class in org.amcgala.event
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Event,das anzeigt, das ein Mousebutton losgelassen wurde.
- MouseReleasedEvent(MouseEvent) - Constructor for class org.amcgala.event.MouseReleasedEvent
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- move(double) - Method in class org.amcgala.Turtle
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Lässt die Turtle geradeaus gehen.
- move(float) - Method in class org.amcgala.TurtleMode
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Bewegt die Turtle um eine bestimmte Länge in Blickrichtung der Turtle.
- moveTo(World.Index, Simulation.SimulationUpdate) - Method in class org.amcgala.agent.AmcgalaAgent
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Bewegt den Agenten auf ein benachbartes Feld.
- moveTo(World.Index) - Method in class org.amcgala.agent.AmcgalaAgent
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Bewegt den Agenten auf ein benachbartes Feld.
- moveTo(Direction, Simulation.SimulationUpdate) - Method in class org.amcgala.agent.AmcgalaAgent
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Bewegt den Agenten in die angebenene Richtung.
- multiply(float) - Method in class com.oddlabs.procedurality.Channel
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- multiply(float) - Method in class com.oddlabs.procedurality.Layer
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- multiply(float, float, float) - Method in class com.oddlabs.procedurality.Layer
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- multiply(float, float, float, float) - Method in class com.oddlabs.procedurality.Layer
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